Jun 2016 |
Doc #AP41490216 |
This IDC Flash summarizes (along with IDC opinions) the key devices-related announcements from the COMPUTEX trade show, which took place in Taipei from May 31 to June 4, 2016. Despite the organizer's efforts to shift the event's focus to ...
Jun 2016 |
Doc #AP41476416 |
This IDC Insight looks into the future trends and key considerations for current and prospective suppliers and buyers of GPU-enabled analytics and cognitive products and services. We have taken perspectives from vendor presentations, meetings, ...
May 2016 |
Doc #US41220216 |
Industry Development and Models
This IDC study uses the installed base (IB) trajectories of PCs and game consoles over the next several years to estimate the general sales/shipment trend for tethered virtual reality head-mounted displays (VR HMDs). An analysis of IB data ...
Apr 2016 |
Doc #lcUS41184916 |
With its DGX-1 announcement, NVIDIA appears to have combined Intel's Tick and Tock product model into a single thunderclap in which the new graphics processing unit's (GPU) architecture and underlying process shrink have surpassed its existing ...
Mar 2016 |
Doc #US41082916 |
This IDC Insight looks at how Amazon Web Services (AWS) is abstracting its cloud platform services while addressing game developer needs. After the 2014 acquisition of Twitch, a social video platform and community where over 100 million ...
CES 2016 — From Drones and Smart Appliances to Self-Driving Vehicles: One Major Theme; Connected to the Cloud, Secure, and Autonomous
Jan 2016 |
Doc #US40941416 |
This IDC Insight provides analysis regarding product announcements made at the 2016 CES in Las Vegas. Further, this document focuses on a few key themes from consumer semiconductor vendors we saw in our meetings with more than 50 companies ...
Jan 2016 |
Doc #lcUS40943016 |
Virtual reality products have been showing up at CES for years. Most were clunky and expensive and failed to deliver on their promise of immersing the user in a new, virtual world. That changed in 2016.
Nov 2015 |
Doc #US40586615 |
This IDC study is an assessment of the changing role of central and distributed memory/storage architectures for HPC problems. There are a range of new high-performance data analytics (HPDA) algorithms and applications that are different ...
NVIDIA's Cloud-Streamed Gaming Service, GeForce NOW, Commercialized in North America, Europe, and Japan
Sep 2015 |
Doc #259346 |
This IDC Flash describes and contextualizes the September 30, 2015, announcement that NVIDIA's cloud-streamed gaming service, GeForce NOW, will be commercialized in North America, Europe, and Japan on October 1, 2015.