Yexi Liao

Market Analyst, IDC Asia/Pacific




By: 
Jitesh Ubrani
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,
Tom Mainelli
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,
Ryan Reith
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,
Ramon T. Llamas
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,
Akash Balachandran
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,
Francisco Jeronimo
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,
Masafumi Inbe
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,
Claire Zhao
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,
Yexi Liao
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,
Daniel Zegarra
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,
Shahd Elashri
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This IDC study provides a comprehensive overview and definitions for AR/VR headsets. The definitions provided in this document represent the scope of IDC's AR/VR headsets hardware research.This taxonomy outlines market segmentations and mea...
By: 
Yexi Liao
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"As consumers have adjusted to the pandemic lifestyle, the demand for gaming has also become normalized in 2021. Mobile and PC gaming remain as the dominant segments in the China market, whereas both console and cloud-streamed gaming are ga...
By: 
Yexi Liao
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This IDC Market Perspective provides an update on the Asia/Pacific excluding Japan (APEJ) virtual reality gaming market for 2021. This study addresses the current trends of virtual reality (VR) gaming in APEJ and provides a projection on th...
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Analyst Location

Taiwan



Coverage

Augmented and virtual reality, Online gaming



Regions

Asia Pacific