TECH SUPPLIER Jul 2020 - Market Presentation - Doc # US46686820

IDC Market Glance: Content Infrastructure, 2Q20

By: Amita PotnisResearch Director, Future of Trust

On-line Presentation

Abstract

This IDC Market Glance discusses content infrastructure for 2Q20.

"Creating, producing, distributing, and streaming video and videolike content is a fast-growing and complex market segment that is expected to touch the lives of most connected individuals in some way or another," said Amita Potnis, research director, Content Infrastructure at IDC. "This IDC Market Glance specifically looks at worldwide infrastructure and software providers for streaming entertainment content across segments such as data creation, post-production, content delivery, and end-user consumption."


Coverage

Subscriptions Covered

Content Infrastructure , IaaSView 2020: Standard , Infrastructure: Artificial Intelligence and Analytics , Storage Systems


Companies Covered

Instagram Inc., Magic Moments Motion Pictures Pvt.Ltd, Gameloft SE, Rockstar Games, Teads Ltd., NVIDIA Corporation, MARVEL STUDIOS, LLC, iHeartMedia Inc., Cloudflare, Inc., EURONEWS S.A., Al Jazeera Media Network, FXhome Limited, Alibaba Group Holding Limited, TIBCO Spotfire, Google LLC, Cyberlink Corp., Time Warner Cable Inc., StackPath LLC, British Broadcasting Corporation, Bloomberg L.P., Pure Storage, Inc., Imagine Communications, Lenovo Group Limited, the Vaishnavi Production House, CNBC LLC, Reliance Jio Infocomm Ltd., Microsoft Corporation, Texas Instruments Incorporated, Fastly, Inc., Electronic Arts Inc., MCCANN ERICKSON SA, DREAMWORKS ANIMATION L.L.C., STMicroelectronics N.V., Conviva Inc., DAILYMOTION S.A., Realtek Semiconductor Corp, GRASS VALLEY USA, LLC, DISH Network L.L.C., Facebook, Inc., Sony Corporation, R/GA Media Group, Inc., China Mobile Limited, Niantic Inc., METRO-GOLDWYN-MAYER INC., Amazon Web Services Inc., Panasonic Corporation, AMERICAN BROADCASTING COMPANIES, INC., Advanced Media Solutions, Tata Communications Limited, LinkedIn Corporation, Ustream, Inc., Activision Blizzard, Inc., SID LEE, Lionsgate Technologies Inc., Samsung, RCA Corporation, Orange S.A., King.com Ltd, Warner Bros. Entertainment GmbH, Ooyala Inc., Universal Music Group, Skype Inc., Viacom, Inc., KILOO APS, Hewlett Packard Enterprise, Crackle Creations, Analog Devices, Inc., Imangi Studios, Caringo, Inc., Dolby Laboratories Inc., Thirdpresence, Elasticsearch BV, PieSync BVBA, Universal Studios, Snap Inc., Cloudian, Inc., HiSilicon Technologies Co., Ltd., Vizio Inc., BRIGHTROLL, INC., ZEE ENTERTAINMENT ENTERPRISES LIMITED, Sharp Corporation, Dell Inc., Hitachi, Ltd., WekaIO Inc., Adobe Systems Inc., CHINA SUN GROUP HIGH-TECH CO., ZOOM Technologies Inc., Axis Communications AB, LG Corp., IBM, Pamplin Music, Universal Pictures, Qualcomm Inc., Nintendo Co., Ltd., SoftLayer Technologies Inc., EVS BROADCAST EQUIPMENT S.A., BT Group plc, DIRECTV, WYSE GROUP LIMITED, DACAST, Hulu, LLC, Avid Technology, Inc., Roku Inc., Xstream A/S, Verizon Media LLC, Limelight Networks, Inc., Vodafone Group Plc, muse.ai, Sony Music Entertainment Germany GmbH, Apple Inc., Twentieth Century Studios, Inc., Dawning Information Industry Co., Ltd., THE WEINSTEIN COMPANY HOLDINGS LLC, Maxim Integrated Products, Inc., Advanced Micro Devices, Inc., Huawei Technologies Co., Ltd., PUBG Corp., Bharat Sanchar Nigam Ltd., CSL Limited, Qumulo Inc., Spotify Technology S.A., New H3C Technologies Co., Ltd., CBS Corp., Gahlaut Entertainment Private Limited, THE WEATHER CHANNEL, LLC, Oracle Corporation, Elber S.r.l., Sentio Software, LLC, ESPN, Inc., DALET SA, MediaTek Inc., Essel Group, BMG RIGHTS MANAGEMENT GmbH, Blackmagic Design Pty Ltd, YUME, INC., BOOYAH NETWORKS INC, STARZ, LLC, Tencent Holdings Limited, The Walt Disney Company, AccuWeather, Inc., Criteo S.A., Cisco Systems, Inc., BALAJI TELEFILMS LIMITED, Telefonica S.A., WebFX, AT&T Inc., STRAIGHT NORTH, LLC, Scality, Inc., Bharti Airtel Limited, Forza Migliozzi, llc., Brightcove, Inc., Vimeo Inc., BBDO Germany GmbH, IDT CORPORATION, Akamai Technologies, Inc., VEVO LLC, Showtime Networks Inc., VIRGIN RECORDS LTD., Beijing ByteDance Technology Co., Ltd., Inspur Group Co., Ltd., Amazon.com Inc., NetApp, Inc., EditShare LLC, Sling TV Holding L.L.C., Quantum Corporation, Wistia Inc., Netflix International B.V., WARNER MUSIC GROUP CORP., WII, INC., Paramount Pictures Corp., Intel Corporation, FOX ENTERTAINMENT GROUP, INC., Pandora Media, Inc., FilmLight Ltd., Comcast Corporation, HBO & Company, CIRRUS LOGIC, INC., Mojang AB, Epic Games, Inc., Deutsche Telecom AG-BW TV Net, Baidu, Inc., Halfbrick Studios Pty Ltd., Kaltura Inc., China Global Television Network, Movement Creations LLP, NBCUNIVERSAL, LLC, Autodesk, Inc., Buildscale Inc.


Regions Covered

Worldwide


Topics Covered

Advertising software, Analytic applications, Cognitive/artificial intelligence, Enterprise server, Networked consumer devices, Online advertising, Online gaming, Platform as a service, Social networking, Video player


Content
  • 8 slides


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