target audience: TECH SUPPLIER  Publication date: Dec 2022 - Document type: Market Forecast - Doc  Document number: # US48508422

Worldwide Home Video Game Console Forecast Update, 2022–2026: Subscriptions Make Headway in a Down Year

By:  Lewis Ward Loading

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Abstract


This IDC study forecasts home video game console hardware, software, and service use and spending through 2026 in four regions: North America, Western Europe, Asia/Pacific, and a combined rest of the world (ROW) region. The 7th to 10th-gen consoles are considered in grouped categories. Packaged game discs/cards are broken out from digital game–related spending. Gaming subscription revenue and spending on paid games, DLC, and F2P games are additionally forecast worldwide and regionally. The study examines key market events as well, and it offers advice and guidance to market suppliers.

"We anticipate that spending on home console hardware, games, and services will fall by almost 12% this year compared to 2021 due to a variety of factors. We expect a slow recovery through 2026, however, with subscription-based revenue outpacing other market segments." — Lewis Ward, research director of Gaming, eSports, and AR/VR at IDC



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