TECH SUPPLIER May 2021 - Taxonomy - Doc # US47601220

IDC's Worldwide Augmented Reality and Virtual Reality Spending Guide Taxonomy, 2021: Release V1, 2021

By:

Marcus Torchia
Loading
,
Stacey Soohoo
Loading
, Akira Sugawara,
Eman Elshewy
Loading
, Jonathan Leung,
Lubomir Dimitrov
Loading
, Ritika Srivastava,
Roberto Membrila
Loading
,
Takashi Manabe
Loading
Table of Contents

IDC's Worldwide Augmented Reality and Virtual Reality Spending Guide Taxonomy

Figure: IDC's Standard Industries

Augmented Reality and Virtual Reality Spending Guide Taxonomy Changes for 2021

Definitions

What Is Augmented Reality and Virtual Reality

What Is a Vertical Industry?

Economic Entities, Enterprises, and Establishments

IDC's Sector and Associated Primary Vertical Markets

What Is a Sector?

Table: IDC's Worldwide Sector and Vertical Taxonomy: Company Examples of Primary Markets by SIC, NACE, and JSIC Codes

Exchange Rates

Defining the Augmented Reality/Virtual Reality

Addressable Market

Table: Worldwide Augmented Reality and Virtual Reality Spending Guide by Industry and Use Case, 2021

Table: Reality Type Definitions

Technology View of the AR/VR Market

Table: Worldwide Augmented Reality and Virtual Reality Technology Definitions

Table: Deployment Type Definitions

Geographic Scope

Table: Region Segmentation with Underlying Country Reference

Learn More

Methodology

Figure: AR/VR Spending Guide Methodology

Primary Data Sources

Secondary Data Sources

Overlap with Other IDC Spending Guide Research

Overlap Across 3rd Platform Technologies

Overlap Across Innovation Accelerators

Overlap Between 3rd Platform Technologies and Innovation Accelerators

Related Research

Synopsis

Content


Related Links