Lewis Ward

Research Director, Gaming and VR/AR




By: 
Lewis Ward
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This IDC study sizes and assesses the mobile and handheld console gaming marketplace worldwide through 2027. The forecast includes a four-region breakout: North America, Western Europe, Asia/Pacific, and rest of the world (ROW). Device inst...
By: 
Lewis Ward
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This IDC Perspective is a primer that describes where and how IDC's Future of Consumer Experience (FoCX) practice intersects with today's live multiplayer gaming services market. The video game industry has long been at the forefront of del...
By: 
Bryan Bassett
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Ramon T. Llamas
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Tom Mainelli
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Lewis Ward
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This IDC Market Glance provides an overview of the vendors participating in the virtual reality market.
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    Gaming-related Takeaways from NVIDIA’s GTC: AI’s and ML’s Profile Keeps Growing
    By:
    Lewis Ward
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    Topics:
    Consumer, Hardware, Online gaming

    Planned for CY2023 Q1 Event Tech Supplier

    PSVR 2 Link
    By:
    Lewis Ward
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    Topics:
    Software, Consumer, Applications, Hardware, Mobile phone, Online gaming, Mobile consumer devices, Mobility, Wearables, Augmented and virtual reality, Innovation accelerators

    Planned for CY2023 Q1 Market Perspective Tech Supplier

    U.S. AR/VR Gaming Household Survey 2022
    By:
    Lewis Ward
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    Topics:
    Software, Consumer, Applications, Hardware, Mobile phone, Online gaming, Mobile consumer devices, Mobility, Wearables, Augmented and virtual reality, Innovation accelerators

    Planned for CY2023 Q1 IDC Survey Tech Supplier


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Analyst Location

United States



Coverage

Mobile consumer devices, Online gaming



Regions

Worldwide, North America



Social Media

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