target audience: TECH SUPPLIER Publication date: Mar 2023 - Document type: Market Forecast - Doc Document number: # US49472523
Worldwide Mobile and Handheld Gaming Forecast, 2023–2027: Mobile Gaming Adjusts to Its First-Ever Spending Drop
Content
List of Tables
List of Figures
Related Links
Table of Contents
-
IDC Market Forecast Figure
-
Figure: Worldwide Smartphone and Slate Tablet Gaming Revenue Snapshot
-
-
Executive Summary
-
Advice for Technology Suppliers
-
Figure: Worldwide Mobile Game Downloads by Major OS, 2021 and 2022
-
-
Market Forecast
-
Worldwide Forecast
-
Local Mobile and Handheld Gaming Revenue
-
Table: Worldwide Smartphone, Tablet, and Handheld Game Console Game Revenue and Handheld Game Console Hardware Revenue, 2017–2027 ($M)
-
Figure: Worldwide Local Mobile Game Spending Share by Major OS, 2022
-
Mobile Cloud-Streamed Game and Browser-Based Instant/HTML5/.IO Gaming Revenue
-
Worldwide Mobile Gaming Device Installed Bases, Gamers, and ARPU
-
Table: Worldwide Gaming Smartphone and Tablet Installed Base, Gamers, and ARPU, 2017–2027
-
Figure: Worldwide Consumer Smartphone and Tablet Installed Base by Major OS, 2017–2027
-
Figure: Worldwide Mobile Gamer ARPU by Region, 2022–2027
-
Worldwide Handheld Console Shipments, Installed Bases, Gamers, and ARPU
-
Table: Worldwide Handheld Game Console Hardware and Full Game Software Shipments, Installed Base, Gamers and Gamer ARPU, and Hardware ASP, 2017–2027 (000)
-
Figure: Worldwide Handheld Game Console Revenue Share by Region, 2022–2027
-
North America Forecast
-
Table: North America Mobile Gaming Installed Base and Gamers and Handheld Game Console Hardware and Full Game Shipments, Installed Base, and Gamers, 2017–2027 (000)
-
Table: North America Smartphone, Tablet, and Handheld Game Console Revenue and Handheld Hardware Revenue, 2017–2027 ($M)
-
Western Europe Forecast
-
Table: Western Europe Mobile Gaming Installed Base and Gamers and Handheld Game Console Hardware and Full Game Shipments, Installed Base, and Gamers, 2017–2027 (000)
-
Table: Western Europe Smartphone, Tablet, and Handheld Game Console Game Revenue and Handheld Hardware Revenue, 2017–2027 ($M)
-
Asia/Pacific Forecast
-
Table: Asia/Pacific (Including Japan) Mobile Gaming Installed Base and Gamers and Handheld Game Console Hardware and Full Game Shipments, Installed Base, and Gamers, 2017–2027 (000)
-
Table: Asia/Pacific (Including Japan) Smartphone, Tablet, and Handheld Game Console Software and Handheld Game Console Hardware Revenue, 2017–2027 ($M)
-
Rest of World Forecast
-
Table: Rest of World Mobile Gaming Installed Base and Gamers and Handheld Game Console Hardware and Full Game Shipments, Installed Base, and Gamers, 2017–2027 (000)
-
Table: Rest of World Smartphone, Tablet, and Handheld Game Console Software and Handheld Game Console Hardware Revenue, 2017–2027 ($M)
-
-
Market Context
-
Drivers and Inhibitors
-
Drivers
-
5G Devices, Networks, and Services
-
The IAA Business Model
-
Inhibitors
-
Denouement of the COVID-19 Pandemic
-
Weak Near-Term Macroeconomic Conditions
-
China's Gaming Crackdown
-
Significant Market Developments
-
Changes from Prior Forecast
-
Figure: Worldwide Smartphone, Tablet, and Handheld Game Console Software and Handheld Game Console Hardware Revenue, 2017–2027: Comparison of March 2022 and March 2023 Forecasts
-
-
Market Definition
-
Methodology
-
Related Research